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Accessibility Statement

Last updated · 2026-09-17

Commitment

Bar Crawl Golf aims for WCAG 2.2 AA: every player should be able to create, join, score, and share a crawl regardless of vision, hearing, motor, or cognitive ability. Accessibility bugs are treated like functional bugs — report one and it lands in the same queue.

What is in place

  • Touch targets at least 44pt on game controls, CTAs, and footer links
  • Dynamic Type support up to accessibility sizes without clipped calls-to-action
  • VoiceOver labels on score steppers, join inputs, and game controls
  • Reduced-motion support: celebrations and transitions go quiet when the OS asks
  • Keyboard-reachable forms with visible focus and skip-to-content links
  • Safe-area insets so controls clear notches, home indicators, and bars

Known limits

Painted artwork is decorative and carries empty alt text by design; the adjacent heading carries the meaning. Live leaderboards update frequently — screen-reader users can pull the current standings on demand from the same region. Map views are supplemented with text stop lists wherever they appear.

Conformance snapshot

  • Keyboard + focus management: Supports — traps, focus return, visible rings, skip links, verified in code review.
  • Reduced motion: Supports — OS toggle plus in-app setting collapse all motion and haptics.
  • Touch targets: Supports — 44pt floor measured on controls, footer, and map pins.
  • Screen-reader flows: Partial — labels, live regions, and landmarks ship; full VoiceOver device pass pending.
  • Contrast over art: Partial — scrims and floors per surface; worst-case art measurement pending device proof.
  • Dynamic type / 200% zoom: Partial — token scale and tabular numerals ship; AX5 device sweep pending.

Feedback

Hit a barrier? Email bensachwitz@gmail.com with the page, your device, and what stopped you. Target response: 2 business days; fixes ship with the normal release train.